![]() ![]() In other giant monster fighting games, combat can feel too slow, making it feel stiff and as if you're playing as a man in a rubber suit rather than the actual monster. The monsters in War of the Monsters are slightly smaller than monsters in other games, which may help increase their mobility but are all relatively the same speed, which helps the combat feel even and fast paced.Īnother problem found in these games is that environments aren't as destructible as they should be. There are even mock up movie posters featuring each monster seen on the loading screen depending on the environment chosen, as if these monsters actually had their own movies.Ī common problem found in similar games is they seem to have difficulty recreating the feel of playing as a giant monster. ![]() War of the Monsters is the crossover monster game fans have asked for, without the complications of character licensing. What makes this game unique, however, is that all of the monsters are homages to famous movie monsters of the 1950's - from King Kong and Godzilla inspired monsters, to homages of lesser known monsters such as Kamacuras ( Godzilla Franchise) and Daimajin. As the title may imply, War of the Monsters is a fighting game featuring giant monsters battling it out in destructible environments. War of the Monsters was developed by the now defunct Incognito Entertainment ( Twisted Metal spin offs, Warhawk) and first released in 2003 for the PlayStation 2.
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